GUI
All GUI menu related options & configurations
Syntax
Menu Title
The menu title that is shown at the top of the GUI. You can use color and formatting codes here, and PlaceholderAPI placeholders.
Open Command
Multiple open commands:
The command used to open the GUI menu. It can only be a single word.
Open Requirements
Open Commands
Runs the command(s) you set when the player opens the menu.
Close Commands
Runs the command(s) you set when the player close the menu by clicking an item that have the close action ([close]
).
At the moment, it is not possible to run these actions when a menu is closed by other means such as pressing the "ESC" key.
Inventory Type
Default value:
CHEST
Supported types:
ANVIL
BARREL
BEACON
BLAST_FURNACE
BREWING
CARTOGRAPHY
DISPENSER
DROPPER
ENCHANTING
ENDER_CHEST
FURNACE
GRINDSTONE
HOPPER
LOOM
PLAYER
SHULKER_BOX
SMOKER
WORKBENCH
Allows you to define a different type of Inventory.
Size
Default value:
54
Supported values:
9
18
27
36
45
54
Sets the inventory size.
Register Command
Registers the open command with the server.
Args (Arguments)
TEXT The argument name (Should be unique).
You can have multiple arguments, and they will be set in the same order in the open command.
{first}
returnsFirstArg
{second}
returnsSecondArg
{last}
returnsAnd the rest
Args Usage Message
Update Interval
Note: This refreshes/updates the placeholders only.
Items
Last updated